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📙 Well Played 1.0: Video Games, Value and Meaning by Drew Davidson — free epub




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Well Played 1.0: Video Games, Value and Meaning
Well Played 1.0: Video Games, Value and Meaning free epub by Drew Davidson, et al.

Video games can be ''well played'' in two senses. On the one hand, well played is to games as well read is to books. On the other hand, well played as in well done. This book is full of in-depth close readings of video games that parse out the various mea...

The routledge companion to video game studies
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Stories are told today through many formats and young interpreters bring multimedia experience to bear on every narrative format they encounter. In this book, twelve young people read a novel, watch a film and play a video game from beginning to end. Thei...

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In the forty years since the first Magnavox Odyssey pixel winked on in 1972, the home video game industry has undergone a mind-blowing evolution. Fueled by unprecedented advances in technology, boundless imaginations, and an insatiable addiction to fantas...

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"In this timely new book, Christopher Paul analyzes how the words we use to talk about video games and the structures that are produced within games shape a particular way of gaming by focusing on how games create meaning, lead to identification and divis...

Video Game Spaces Image Play and Structure in 3D Worlds
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Choice Outstanding Academic Title, 2009. The move to 3D graphics represents a dramatic artistic and technical development in the history of video games that suggests an overall transformation of games as media. The experience of space has become a key...

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A controversial look at the positive things that can be learned from video games by a well known professor of education. James Paul Gee begins his new book with "I want to talk about vide games—yes, even violent video games—and say some positive things...

What video games have to teach us about learning and literacy
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A controversial look at the positive things that can be learned from video games by a well known professor of education. James Paul Gee begins his new book with "I want to talk about vide games—yes, even violent video games—and say some positive things...

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The Meaning of Video Games takes a textual studies approach to an increasingly important form of expression in today’s culture. It begins by assuming that video games are meaningful–not just as sociological or economic or cultural evidence, but in their o...

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Playing with sound : a theory of interacting with sound and music in video games pdf free by Collins, Karen

In Playing with Sound, Karen Collins examines video game sound from the player's perspective. She explores the many ways that players interact with a game's sonic aspects -- which include not only music but also sound ...